Seth S. Smith
Age: 22
School: Savannah College of Art and Design (SCAD)
Major: Interactive Design and Game Development
Class Of: 2010
Fave Game: Chrono Trigger
What would you like to be doing, career-wise, in 15 years? Include where you would like to be doing this.
I would like to own my own game development studio. My studio would aspire to develop digital and non-digital games that would push the game design medium forward by innovating concepts, fulfilling needs, and/or doing our best to be unique. I see this company located in either Georgia or Texas.
Scholarships, honors, and awards
I won the first-ever Screenburn at SXSW AAA Game Design Competition, 3 Best Game awards at the Game Developers Exchange in Georgia, and I was also a semi-finalist in the first ever Screenburn at SXSW Casual Game Design Competition.
Why did you choose Video gaming?
The first time I decided I wanted to be a game designer was at the age of five, when I discovered the game play variations between Super Mario Bros. and Super Mario Land. I fell in love with the possible experiences I could think of and wanted to explore them ever since.
Tell us about the program at SCAD University?
I am a fourth-year interactive media and game development major at the Savannah College of Art and Design. At SCAD, I focus on game design and develop games in a productive environment with professors and students who are passionate about games and interactive media.
If you could design and/or produce a video game, what would it be?
A game I would design would be the game project I pitched and won SXSW with, called Project Z.E.U.S. It is a sociological and ecological game about teaching you humanity how to coexist with nature.
What are your favorite games?
List your hobbies and interests
In my free time, I design many game prototypes. I get inspiration from things I do in life. I love history, art, science, and music. I write music, stories, and notes of things I would like to express.